BirdLiving:

Designing Winter Shelter
for Sedentary Birds

An animal-computer interaction project exploring how physical shelter, sensing, and responsive technology can support small birds through cold Swedish winters.

Timeline Oct 2023 - Jan 2024 4 months
Role Research, Prototyping, Programming
Tools FigJam, Arduino, Physical Prototyping
Animal-Computer Interaction Arduino Physical Computing Ethical Design
BirdLiving physical bird shelter prototype
Adapted design thinking

Project journey

Human-centered methods were adjusted for users who could not explain their needs or participate directly in conventional tests.

Empathise

Study bird behavior through literature, experts, and observation.

Define

Focus on winter warmth, energy, and predator protection.

Ideate

Generate and evaluate physical interaction concepts.

Build

Move from simulation to a wooden Arduino prototype.

Test

Validate functionality and refine through expert critique.

00
The design challenge

How do you design with users who cannot speak to you?

Small sedentary birds face cold, energy loss, and predator risks during northern winters. BirdLiving proposes a protected place to recuperate, while challenging the team to interpret animal needs without projecting human assumptions onto them.

01. Empathise

Research through evidence and expertise

Scientific reports, articles, observation, and interviews with bird enthusiasts built a picture of feeding, nesting, and garden behavior in northern climates.

The goal was to map established knowledge while making gaps and uncertain assumptions visible.

Literature Biology, habitat, and winter survival
Observation Behavior in gardens and human environments
Experts Experience from bird enthusiasts
02. Define

Making the bird visible as a user

Affinity mapping identified winter energy and warmth as the core issue. A scenario around Peter the blue tit made the non-human perspective tangible and supported a user-centered problem frame.

Storyboard about Peter the blue tit
Peter's daily winter experience helped frame the problem
Focused need Maintain warmth and energy while staying protected.
03. Ideate

Exploring protective interactions

Brainstorming and How Might We questions expanded the design space. Sketching then made concepts concrete enough for team critique, feasibility discussion, and iteration.

BirdLiving brainstormed solutions
Solution exploration
BirdLiving concept sketches
Concept sketches
04. Build

From Arduino simulation to physical shelter

A digital Arduino simulation allowed fast testing of components and logic. Once stable, the system moved into a wooden bird box that combined the physical shelter with programmed behavior.

05. Test

Validating behavior before animal trials

Direct testing with birds was not appropriate at the prototype's fidelity. The team instead verified code and component behavior, made small adjustments, and used weekly supervisor reviews to improve technical and design decisions.

Digital model of BirdLiving
Digital model of the final concept
Functional Arduino prototype
06. Showcase

Communicating process and outcome

The final exhibition combined the working prototype with a selling poster, design-thinking poster, and brochure. Presenting the research alongside the artifact made the reasoning and ethical questions visible.

Reflection

Designing responsibly beyond the human

Animal-computer interaction requires greater humility about what designers can know. Without direct communication, observations, expert knowledge, and biological evidence must be interpreted critically to avoid human bias.

High-fidelity animal testing can also be costly, time-consuming, and ethically complex. The project reinforced the importance of considering unintended ecological consequences and adapting design methods to the realities of non-human participation.